Gameplay
6 Final Fantasy Resonance pages in Gameplay.
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Abilities, AP and Mastery RankIn Final Fantasy Resonance a character learns abilities from the Vision they equip as its Mastery Rank rises from 0 to 9 with MRP from battles; learned abilities stay with that character and are equipped within an AP budget that grows with Mastery Rank, while Magicite awakens a Vision to three stars for stronger skills. -
Chocobo and AirshipIn Final Fantasy Resonance you get a chocobo for free in Chapter 1, from the Chocobo Stablehand in the Village of Kol after a night at the inn, and the airship at the turn of Chapter 4 into Chapter 5, after Dr. Lazarov falls; the chocobo speeds up world map travel, and the airship opens the whole world, with a shop, a save point and a treasure radar on board. -
CombatFinal Fantasy Resonance uses classic turn-based battles with a turn timeline: hit an enemy's weaknesses to empty its stagger gauge, which cancels its turn and gives the attacker a Bonus Phase, and stagger every enemy at once for a Sweeping Stagger, an extra action for the whole party and a Vision's Resonance attack. -
Crafting and AdamantiteCrafting in Final Fantasy Resonance means Aileen the weaponsmith forging one ultimate weapon per party member, eight in all, each from one Adamantite; she opens after the sub quest "Forger of Wills" in Dilmagia and works on the airship deck, and the eight Adamantite come from the Colosseum (three), the Merchant Ship (35,000 gil), the Oblivion Palace (80 and 89 Tablet Shards), the airship's treasure radar and a chest on the Rugged Mountain Path.
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EspersFinal Fantasy Resonance has 9 Espers, summoned by Fina for 50 MP: Siren, Ramuh, Carbuncle, Titan, Ifrit, Shiva, Leviathan, Odin and Bahamut. Siren joins with the story in Chapter 1; the other eight are found in Chapters 2 to 7, and all but Carbuncle must be beaten first.
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VisionsFinal Fantasy Resonance has 26 Visions, crystallized heroes that each party member equips one at a time for stats, abilities and a Resonance attack. 17 are heroes from earlier Final Fantasy games, from the Warrior of Light to Clive, and 9 are originals; all 26 come from Chapters 1 to 7 and none can be missed.