Best Early Choices
In Final Fantasy Resonance's first two chapters, take Warrior of Light for Rain, Cloud for Lasswell and Leah for Fina, awaken Leah then Cloud first, grab the free Flamberge, Iwakirimaru and the hidden Black Garb before buying gear, choose Strength for Rain and MP for Fina in the dialogue choices, do every Chapter 1 sub quest, turn 12 Tablet Shards into the Stagger Ring, and claim your purchase bonuses from the postbox by the inn in Mitra.
The first choice that counts in Final Fantasy Resonance comes at the Earth Shrine, minutes in: Rain answers Lasswell with one of three lines, and each gives him a different permanent bonus of +3 to Strength, Stamina or Spirit (GameRant, Oct 23, 2026). KultZ points this out in his beginner's guide because "the dialogue doesn't make this choice obvious", and picks Strength for a physical Rain, adding that a different pick is no reason to restart (KultZ, Oct 17, 2026). This page goes through the decisions of Chapters 1 and 2 in order: Visions, awakening, gear, dialogue, sub quests, Tablet Shards and bonus items. The general tips are on Beginner's Guide, and the full route on Chapter 1 Walkthrough and Chapter 2 Walkthrough.
Quick facts
| First Visions | Tronn and Leah, Town of Mitra |
| Starting pairs | Warrior of Light on Rain, Cloud on Lasswell, Leah on Fina |
| Awaken first | Leah, then Cloud |
| Free early weapons | Flamberge (Rain), Iwakirimaru (Lasswell), Floral Arc (Fina) |
| Hidden armor | Black Garb, Grandshelt Castle |
| Dialogue picks | Rain: Strength; Fina: MP (Game8) |
| First big accessory | Stagger Ring, 12 Tablet Shards |
| Bonus items | Postbox in front of the inn, Town of Mitra |
Sources: Game8 Chapter 1, Game8 builds, Game8 awakening, Game8 gear, Steam.
Visions to take first
Mitra gives you the first two Visions, Tronn and Leah. The Outer Haven sums them up: Tronn for Fire, Blizzard and Thunder, Leah for Cure and Shell (The Outer Haven, Oct 20, 2026); Leah also has Libra, which shows weaknesses and resistances (Game8, read Oct 25, 2026). Game8 starts with Leah on Rain and Tronn on Lasswell (Game8, updated Oct 22, 2026).
Chapter 1 has three more Sanctums: Warrior of Light near Kol, Cloud north of Grandport Harbor and Terra southwest of Felicitas (Game8). KultZ describes the five: Tronn for utility, including MP back whenever an enemy is staggered, Leah for support with Libra and Healing Wind, Warrior of Light for defense, Cloud for physical damage and Terra for magic. His starting pairs are Warrior of Light on Rain, Cloud on Lasswell and Leah on Fina, with Terra when you want more magic, the same team Game8 recommends for Chapter 1 (Game8, updated Oct 23, 2026).
Get Cloud early. IGN's "9 Things" video says most players wait for the airship, but Cloud's Sanctum is a short trek into the desert after your first visit to Kol, and its author kept Cloud on Lasswell all game: a Breaker like him, with Deathblow at Mastery Rank 5 and Libra built in. GameSpot's route starts north of Grandport Harbor and crosses a sand waterfall; it cannot be reached from the Kol side of the desert, GameSpot says (GameSpot, Oct 22, 2026). Screen Rant measured Cloud's Resonance, Ascension, at almost 2,000 damage on weak enemies at level 15, the strongest on the first two continents (Screen Rant, Oct 20, 2026).
Davidvinc RPGs' advice for every new continent: make "a bee line" to the Vision shrines before anything else, so the main quest levels Visions you would otherwise not have yet (Davidvinc RPGs, Oct 20, 2026). In Chapter 2 that means Zidane, Noctis and Onion Knight, all on Dirnado (PowerPyx, Oct 21, 2026). The Outer Haven gets Noctis, in the west, before the Wind Shrine, for his Ice against its boss (The Outer Haven). Sanctum quiz answers change nothing (GameSpot).
What to awaken first
Awakening is separate from Mastery: a Moogle of Light spends Magicite to raise a Vision's star level, and the stars are shared by every character who uses it (GameRant, Oct 20, 2026). Magicite Shards give the first star, Magicite the second, Magicite Cryst the third (PowerPyx, Oct 21, 2026). You cannot use them until late in Chapter 1: after Siren's Tower, leave Grandport by ship and return, and the Moogle of Light near the item shop gives a free Magicite Shard (GameRant). KultZ's rule is to read the next star's benefit and spend on the Vision you use most.
Game8's order: Leah first (Cura at one star, Curaga at two), then Cloud (Cross-Slash and a large critical boost against staggered enemies at two stars), and Warrior of Light and Terra only to one star. Leah matters less after level 35, when Fina learns Curaga herself (Game8, updated Oct 22, 2026).
Chapter 1 Magicite Shards, from KultZ's list and RPG Site: the sub quests Secrets Unearthed and "Rear Support, Ahoy!", Siren's reward, the free one from Grandport's Moogle of Light, the Marauder in the cave north of the port, and the third Oblivion Palace chest at 9 Tablet Shards (KultZ; RPG Site, Oct 22, 2026). Game8 lists the Marauder at level 15 with 30,000 HP, weak to Wind (Game8).
Gear: take the free pieces first
KultZ's first shopping rule is to check what you already have: open chests and look at quest rewards before buying a set of upgrades, then buy only what your main attacker or your weakest defender needs, keeping gil for items. The Outer Haven agrees: compare chest finds before buying in each town, since old gear sells (The Outer Haven).
| Item | For | Where |
|---|---|---|
| Flamberge | Rain | Sub quest Dream of an Idealist |
| Iwakirimaru | Lasswell | Sub quest The Weight of Mercy |
| Sakura-Fubuki | Chest in Siren's Tower | |
| Black Garb | Hidden chest, Grandshelt Castle | |
| Floral Arc | Fina | Overworld sparkle |
| Monk's Prayer Beads | Sub quest Secrets Unearthed, a Siren's Tower chest, or 1,500 gil at Grandport |
Sources: Game8, read Oct 25, 2026; GameSpot, Oct 22, 2026.
IGN's first early tip is Dream of an Idealist, picked up in Grandshelt at the start of Chapter 1: its Flamberge is an attack upgrade for Rain and adds 140 to his base HP, "a pretty big chunk in the early game" (IGN, Oct 21, 2026).
Do not leave the burning Grandshelt Castle without the Black Garb. KultZ's directions: after Hell's Rider, go up the stairs and left, past the room with a Phoenix Down, to a knight statue on the left; a hidden passage in the wall beside it leads to the chest. Game8 lists this chest among the few one-time pickups, since you cannot return to the castle for a while (Game8, read Oct 25, 2026), and says to explore the castle fully before rescuing the King (Game8).
What to buy, if gil allows: at Grandport Harbor, Game8 picks the Claymore (1,400 gil) for Rain, the Surcoat (980 gil), and the Crescent Bow (1,600 gil) and Spirit Veil (750 gil) for Fina; Idaten's Shoes (600 gil) and Mage's Glasses (800 gil) complete its early builds (Game8; Game8, updated Oct 21, 2026). Buy Monk's Prayer Beads before Siren: her Allure charms the whole party at about half HP, and the beads stop it (GameSpot). Equipment shops change their stock each chapter (RPG Site, Oct 22, 2026).
Dialogue stat choices
Each party member has one conversation whose answer is a permanent stat bonus. Unlike Sanctum answers, these stick unless you reload (Game8).
| Character | Where | Options | Pick |
|---|---|---|---|
| Rain | Earth Shrine, Chapter 1 | Strength +3, Stamina +3 or Spirit +3 | Strength (KultZ) |
| Fina | After Siren, Chapter 1 | MP +10, Stamina +3 or Spirit +3 | MP (Game8) |
| Lid | Dilmagia Shipyard | Strength +3, Magic +3 or Stamina +3 | |
| Nichol | Aquapolis, Chapter 3 | HP +30, Magic +3 or Speed +3 | |
| Lasswell | Rebel Hideout, Chapter 4 | MP +10, Strength +3 or Speed +3 | Strength (Game8) |
| Jake | Zoldaad Castle | HP +30, Strength +3 or Stamina +3 | Strength (Game8) |
| Sakura | Village of Sunioo, Chapter 5 | MP +10, Magic +3 or Spirit +3 |
Source: GameRant, Oct 23, 2026; picks from KultZ and Game8.
Fina's comes in Grandport after you beat Siren. KultZ notes the three answers give 10 MP, three Stamina or three Spirit, and suggests a separate save before the Siren fight if you want to be able to replay it. IGN's "9 Things" video makes the same point for all of them: unlike the Sanctum answers, these "have a tangible impact on your party's stats" (IGN, Oct 21, 2026).
Sub quests in Chapters 1 and 2
Do all of them: each pays gear, gil or Magicite, and the bosses give EXP at the right time.
| Chapter | Sub quest | Reward |
|---|---|---|
| 1 | Dream of an Idealist | Flamberge, 500 gil |
| 1 | Secrets Unearthed | Magicite Shard, Monk's Prayer Beads |
| 1 | The Weight of Mercy | Iwakirimaru, 500 gil |
| 1 | Rear Support, Ahoy! | Magicite Shard, 500 gil |
| 2 | Elven Maven | Magicite Shard, 800 gil |
| 2 | Lyrical Riddles | Magicite Shard, 800 gil |
| 2 | Arise, Mechabo! | Magicite Shard, repaired Mechabo |
| 2 on | Mechabo Evolved | Magicite, new Mechabo skills for Lid |
Sources: Game8; RPG Site, Oct 22, 2026; Game8 Chapter 2, updated Oct 23, 2026. Their bosses are small: Dream of an Idealist's Poison Flora is level 7 and The Weight of Mercy's Imposter Soldier level 10 (Game8). The Mechabo quests are on Chocobo and Airship.
Two early fights are better left for later. The sinkhole south of Kol hides an optional Antlion, level 20 with 20,000 HP; avoid it early (Game8). On Mt. Thunderclap in Chapter 2, Lid offers a ladder shortcut for 1,000 gil: Game8 says do not pay, take the long route for the EXP, and you can still reach the shortcut's Cape of the Raiju and Tablet Shard through the Back Entrance; the choice has no effect on the story (Game8, updated Oct 21, 2026).
Tablet Shards and the Stagger Ring
Pick up every golden sparkle. IGN notes the game never says where the Tablet Shards go: take them to the enigmatic princess at the Oblivion Palace east of Grandport Harbor, where early rewards include Magicite Shards and the Stagger Ring, stagger output up 10%. Chapter 1 has 12 shards and Chapter 2 15 (PowerPyx, Oct 21, 2026); Game8 lists the Vitality Charm (+120 HP) at 3 shards and the Stagger Ring at 12 (Game8). KultZ calls the Stagger Ring "a very useful item to start the game with". Game8 advises visiting the palace regularly, since late turn-ins make the rewards less useful (Game8).
Claim the purchase bonuses in Mitra
If you pre-ordered, bought early or own the Digital Deluxe Edition, the items wait in the postbox in front of the inn in the Town of Mitra, once the story passes a certain point (Steam, read Oct 24, 2026):
| Pack | How | Contents |
|---|---|---|
| Magitek Airship & Squire Starter Pack | Pre-order | Magitek Airship Passkey, Knight's Greatsword, Chestplate of Preparation (more EXP), Magicite Shard, 3 Tents, 3 Mist Potions |
| Squire Kickstart Pack | Early purchase | Blessed Cuirass (more gil), Mist Ether |
| Magitek & Grimoire Deluxe Pack | Digital Deluxe Edition | Magitek Armor Key, Archwitch's Grimoire, Mastery Ring (more MRP), 5 Tents, 5 Phoenix Downs, 5 Mist Potions, 3 Remedies, 5 Mist Ethers |
Sources: Square Enix on Steam, Jun 9, 2026; RPG Site, Jun 13, 2026; Steam.
The early purchase bonus runs until Nov 6, 2026, 8:59 a.m. PT on Steam (Steam) and Nov 5, 2026, 11:59 p.m. PST on the US Nintendo eShop (Nintendo, read Oct 24, 2026). The Magicite Shard in the pre-order pack is an early awakening; the Chestplate of Preparation and Blessed Cuirass speed up leveling and gil, on whoever wears them. Prices and editions are on Release Date, Price and Editions.
Frequently asked questions
What should I do first in Final Fantasy Resonance? Do Dream of an Idealist in Grandshelt for the free Flamberge, take the hidden Black Garb in Grandshelt Castle, choose Strength for Rain at the Earth Shrine, then collect Tablet Shards toward the Stagger Ring at the Oblivion Palace. Claim any purchase bonuses from the postbox by Mitra's inn.
Which Visions are best early in Final Fantasy Resonance? Warrior of Light on Rain, Cloud on Lasswell and Leah on Fina, as Game8 and KultZ both suggest, with Terra for magic and Tronn for elemental spells. Cloud's Sanctum can be reached in Chapter 1, without the airship.
Which Vision should I awaken first in Final Fantasy Resonance? Game8 says Leah first, for Cura and then Curaga, then Cloud, whose second star adds Cross-Slash and a big critical boost on staggered enemies. Warrior of Light and Terra only need one star early.
What are the best dialogue choices in Final Fantasy Resonance? Strength for Rain at the Earth Shrine (KultZ), MP for Fina after Siren (Game8), and Strength for Lasswell and Jake (Game8). Each is a small permanent bonus, so no choice ruins a build.
Where do I get my pre-order bonus in Final Fantasy Resonance? From the postbox in front of the inn in the Town of Mitra, after a certain point in the story. The same postbox holds the early purchase and Digital Deluxe items.
Should I pay Lid 1,000 gil at Mt. Thunderclap in Final Fantasy Resonance? Game8 says no: the long route gives more EXP, the shortcut's Cape of the Raiju and Tablet Shard are still reachable through the Back Entrance, and the choice does not change the story.
Sources
- Chapter 1 walkthrough, Game8, updated Oct 22, 2026
- Chapter 2 walkthrough, Game8, updated Oct 23, 2026
- Mt. Thunderclap: should you pay Lid?, Game8, updated Oct 21, 2026
- Best early weapons and armor, Game8, read Oct 25, 2026
- Best builds, Game8, updated Oct 21, 2026
- Best party by chapter, Game8, updated Oct 23, 2026
- Which Visions to awaken first, Game8, updated Oct 22, 2026
- All bosses, Game8, read Oct 25, 2026
- Missables, Game8, read Oct 25, 2026
- Combat guide, Game8, read Oct 25, 2026
- All dialogue choices, GameRant, Oct 23, 2026
- Magicite Shards and awakening Visions, GameRant, Oct 20, 2026
- All sub quest locations and rewards, RPG Site, Oct 22, 2026
- Final Fantasy Resonance walkthrough, RPG Site, Oct 22, 2026
- Square Enix details characters, gameplay systems, purchase editions, and more for Final Fantasy Resonance, RPG Site, Jun 13, 2026
- Trophy guide and roadmap, PowerPyx, Oct 21, 2026
- All Vision locations, PowerPyx, Oct 21, 2026
- All Tablet Shard locations, PowerPyx, Oct 21, 2026
- Final Fantasy Resonance: how to unlock Cloud, GameSpot, Oct 22, 2026
- How to beat Siren, GameSpot, Oct 22, 2026
- How to unlock Cloud Strife, best abilities and elements, Screen Rant, Oct 20, 2026
- Tips and tricks for getting started, The Outer Haven, Oct 20, 2026
- Final Fantasy Resonance on Steam, Steam, read Oct 24, 2026
- Final Fantasy Resonance news, Square Enix on Steam, Jun 9, 2026
- Final Fantasy Resonance for Nintendo Switch 2, Nintendo, read Oct 24, 2026
- Final Fantasy Resonance - Complete Beginner's Guide | Combat, Visions & More, KultZ, Oct 17, 2026 (video)
- 9 Things Final Fantasy Resonance Doesn't Tell You, IGN, Oct 21, 2026 (video)
- How Combat Works in Final Fantasy Resonance | Beginner's Guide & Tips, IGN, Oct 21, 2026 (video)
- Don't Make These Mistakes in Final Fantasy Resonance!, Davidvinc RPGs, Oct 20, 2026 (video)
Moments
Final Fantasy Resonance - Complete Beginner’s Guide | Combat, Visions & More
KultZ
- The first choice that counts in Final Fantasy Resonance comes at the Earth Shrine, minutes in: Rain answers Lasswell…
- Chapter 1 has three more Sanctums: Warrior of Light near Kol, Cloud north of Grandport Harbor and Terra southwest of…
- Awakening is separate from Mastery: a Moogle of Light spends Magicite to raise a Vision's star level, and the stars…
- KultZ's first shopping rule is to check what you already have: open chests and look at quest rewards before buying a…
- Do not leave the burning Grandshelt Castle without the Black Garb. KultZ's directions: after Hell's Rider, go up the…
- Fina's comes in Grandport after you beat Siren. KultZ notes the three answers give 10 MP, three Stamina or three…
9 Things Final Fantasy Resonance Doesn't Tell You
IGN
Don't Make These Mistakes in Final Fantasy Resonance!
Davidvinc RPGs
How Combat Works in Final Fantasy Resonance | Beginner's Guide & Tips
IGN
See also
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Final Fantasy ResonanceFinal Fantasy Resonance is Square Enix's first HD-2D Final Fantasy, made with Lancarse: a turn-based RPG that retells the first season of the mobile game Final Fantasy Brave Exvius, released on Oct 22, 2026 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X|S and Windows (Steam). Rain, Lasswell and Fina race to protect the world's Crystals, helped by Visions, echoes of heroes from across the series. -
Beginner's GuideTo start well in Final Fantasy Resonance, give every party member a Vision and keep swapping them to learn their abilities, find each enemy's weakness with Libra and stagger it before it acts, keep a healer in the party, pick up the glowing Tablet Shards for the Oblivion Palace, search off-screen paths for chests, and change the difficulty whenever you like. -
Chapter 1 WalkthroughChapter 1 of Final Fantasy Resonance, Tailing the Truth, follows the prologue and runs from the Earth Shrine and Grandshelt through Mitra, Grandport Harbor, Kol, Felicitas and the Kolobos Ruins to Siren's Tower, where Siren becomes your first Esper; Fina joins, five Visions can be found, and clearing it unlocks the achievement A Journey Begins. -
Chapter 2 WalkthroughChapter 2 of Final Fantasy Resonance, Eternal Blue, takes the party to Dirnado, the Continent of Wind, through Dilmagia, Mt. Thunderclap, the Dwarven Forge and the timed Mobliz Shipyard to the Wind Shrine, where Aether (level 18, weak to Ice) is the last boss; Lid joins, Ramuh is an optional Esper, and clearing it unlocks Those Who Unite the Skies.
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Chocobo and AirshipIn Final Fantasy Resonance you get a chocobo for free in Chapter 1, from the Chocobo Stablehand in the Village of Kol after a night at the inn, and the airship at the turn of Chapter 4 into Chapter 5, after Dr. Lazarov falls; the chocobo speeds up world map travel, and the airship opens the whole world, with a shop, a save point and a treasure radar on board. -
Release Date, Price and EditionsFinal Fantasy Resonance came out worldwide on Oct 22, 2026, unlocking on Steam at 16:00 UTC. The Standard Edition costs $49.99 (€49.99, £39.99), the Digital Deluxe Edition $59.99 with the Magitek & Grimoire Deluxe Pack, and the Collector's Edition $209.99 from the Square Enix Store; the Squire Kickstart Pack early purchase bonus runs until Nov 6, 2026 on Steam.