Final Fantasy Resonance out forSince Oct 22, 2026

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Reviews and Reception

Final Fantasy Resonance reviewed well: a Top Critic Average of 85 on OpenCritic with 89% of critics recommending it, Metacritic scores from 82 (Switch 2) to 86 (PlayStation 5 and Xbox), 36/40 from Famitsu, and 97% positive Steam user reviews. Critics praised the turn-based combat, the Visions, the HD-2D art and the music, and faulted the dialogue and a predictable story.

Final Fantasy Resonance was well received; Nintendo Life's Switch 2 review calls the idea that it is a re-tooled mobile game "a massive oversimplification" and the result "a completely new, true blue, classic Final Fantasy". OpenCritic gives it a Top Critic Average of 85, with 89% of critics recommending it, from 85 reviews, and the rating "Mighty" (OpenCritic, checked Oct 24, 2026). Metacritic averages run from 82 on Nintendo Switch 2 to 86 on PlayStation 5 and Xbox Series X (Metacritic, checked Oct 24, 2026), Famitsu's four reviewers gave it 36 out of 40 (GAMES.GG, Oct 15, 2026), and 97% of 1,639 Steam user reviews are positive (Steam, Oct 25, 2026). The review embargo lifted on Oct 20, 2026, two days before launch, so most reviews carry that date (OpenCritic). Critics agreed on the strengths: the turn-based Combat, the Visions, the HD-2D presentation and the music. They split over the story and its dialogue, from Game Informer's 9 to Eurogamer's and VGC's 3 out of 5.

Quick facts

OpenCritic 85 Top Critic Average, 89% recommend, 85 reviews, "Mighty"
Metacritic, PlayStation 5 86 (51 critic reviews); user score 9.0 (84 ratings)
Metacritic, Xbox Series X 86 (5 critic reviews)
Metacritic, PC 83 (19 critic reviews)
Metacritic, Switch 2 82 (35 critic reviews)
Metacritic, Switch "tbd" (too few reviews)
Famitsu 36/40 (9, 9, 9, 9)
Steam user reviews 97% positive of 1,639, Overwhelmingly Positive
Steam players 27,933 at once on launch day (SteamDB); all-time peak 42,885 on Oct 25, 2026 (SteamDB)
Review embargo Oct 20, 2026
Sales None announced as of Oct 25, 2026

Sources: OpenCritic (checked Oct 24, 2026), Metacritic and its Switch 2, PC and Xbox pages (checked Oct 24, 2026), GAMES.GG (Oct 15, 2026), Steam (Oct 25, 2026), GamesRadar+ (Oct 23, 2026), Steam Web API (Oct 25, 2026).

Review scores

The table lists the major reviews with their scores as OpenCritic and the outlets themselves give them; all are dated Oct 20, 2026 unless noted.

Outlet Score Reviewer Played on
DualShockers 10/10
ZTGD 9.5/10 Xbox
Game Informer 9/10, "GI Must Play" Nadia Oxford Switch 2, about 40 hours
Siliconera 9/10 Daniel Bueno PC, about 90 hours
GameRant 9/10
PlayStation LifeStyle 9/10
PlayStation Universe 9/10 PlayStation 5, about 40 hours
IGN 8/10 Michael Higham about 45 hours
RPG Site 8/10 Hayes Madsen Switch 2, about 45 hours
Nintendo Life 8/10 Mitch Vogel Switch 2
Push Square 8/10 Robert Ramsey PlayStation 5
Shacknews 8/10 Ozzie Mejia PlayStation 5
TheSixthAxis 8/10
GamesRadar+ 4/5 Alan Wen Switch 2, about 40 hours
GameSpot 7/10 Heidi Kemps
Eurogamer 3/5 Dom Peppiatt
VGC 3/5 Dave Aubrey
Famitsu 36/40 four reviewers (Oct 15, 2026)
Kotaku Unscored Kenneth Shepard Switch 2, about 12 hours
Polygon Unscored Willa Rowe

Sources: OpenCritic (checked Oct 24, 2026), Game Informer, Siliconera, RPG Site, GamesRadar+, Shacknews, PSU, Kotaku, IGN on YouTube (all Oct 20, 2026), GAMES.GG (Oct 15, 2026).

Metacritic's highest Switch 2 scores came from Nintendo World Report and Digitally Downloaded (100 each) and CGMagazine (95) (Metacritic); on PC, Wccftech gave 95 and PCGamesN, Siliconera and SteamDeckHQ 90 (Metacritic); on Xbox, Windows Central gave 90 (Metacritic). How each version runs is on Platform Differences.

What critics praised

The rebuild itself won praise. IGN's Michael Higham calls packaging Brave Exvius's story as a traditional RPG, with "no gacha mechanics, no microtransactions", "a brilliant way to bring existing stories into a format I'm a lot more inclined to play", and lists what came with it: an overworld with towns for each region, random encounters, an airship and full voice acting in the main story (Brave Exvius Connection). GameSpot's headline says the game "Saves A Great Story From Live-Service Oblivion" (GameSpot, Oct 20, 2026), and Siliconera's reviewer, who played for about 90 hours, titled the review "I didn't want Final Fantasy Resonance to end" (Siliconera, Oct 20, 2026).

The combat was the most praised part. Higham describes "a straightforward turn order along a timeline" rather than an ATB system, built on elemental weaknesses and stagger, with Visions that work "somewhat like a job system directly inspired by Final Fantasy V". Push Square's headline says the series "Returns to Its Roots to Fantastic Effect" (Push Square, Oct 20, 2026), and Nintendo Life's that it "Plays Like A Lost Entry From Earlier In The Series" (Nintendo Life, Oct 20, 2026). Even Kotaku, mixed to negative on the story and cast, liked the HD-2D art and the Visions (Kotaku, Oct 20, 2026).

The music came up again and again. IGN singles out town themes that evoke "a brutal industrialized empire or a mystical city floating in the sky", and realizes that "Brave Exvius's great soundtrack was here all along", down to a boss theme that mixes piano jazz with orchestral metal and a Latin choir. Nintendo Life's round-up of the reviews lists combat, Visions, HD-2D and music as the common praise (Nintendo Life, Oct 2026).

What critics faulted

The story's telling was the main complaint. Higham found "long stretches of its storytelling to be quite underwhelming", with dialogue that "feels like it was written for a middling young adult novel", though he came around on Rain and Lasswell and singles out Nichol's arc as a highlight. RPG Site, scoring 8, found the game "solid to great in nearly every way" but says the story loses momentum in its final third (RPG Site, Oct 20, 2026); Shacknews criticizes a late, unpopular turn in the story (Shacknews, Oct 20, 2026). VGC's 3 out of 5 review is titled "A nostalgic JRPG limited by its mobile origins" (VGC, Oct 20, 2026).

Some found the challenge uneven. IGN "cruised through about the first half" because most enemies and bosses were pushovers, before the late game hit harder; GamingTrend also found early combat undemanding and later fights challenging (GamingTrend, Oct 20, 2026). Difficulty Settings covers Expert, the setting for players who want more. Smaller complaints: the Visions' 3D cutscenes are voiced only in Japanese (Shacknews), random encounters cannot be switched off until late (Worthplaying, Oct 20, 2026), and there are no options to scale the interface or text (Pocket Tactics, Oct 20, 2026).

Players and sales

On Steam, 97% of 1,639 user reviews are positive, which the store labels "Overwhelmingly Positive" (Steam, Oct 25, 2026). SteamDB counted a launch-day peak of 27,933 players at once, GamesRadar reports: above Dragon Quest 7 Reimagined's 27,390 and below the Dragon Quest 3 HD-2D Remake's 45,357, which makes it the second-biggest Steam launch of any Square Enix turn-based RPG (GamesRadar+, Oct 23, 2026). The count kept rising over the first weekend: Steam reported 30,014 players at once on Oct 25, 2026 (Steam Web API). Three days in, 0.2% of Steam players had finished the story, the share holding the Chapter 8 achievement (Steam Web API, read Oct 25, 2026; Achievements and Trophies).

Square Enix has announced no sales figures as of Oct 25, 2026, and Famitsu's Japanese sales chart for launch week was not yet out. Metacritic's PlayStation 5 user score stood at 9.0 from 84 ratings (Metacritic, checked Oct 24, 2026).

Frequently asked questions

What is Final Fantasy Resonance's Metacritic score? Final Fantasy Resonance scores 86 on PlayStation 5 (51 reviews), 86 on Xbox Series X (5), 83 on PC (19) and 82 on Switch 2 (35) on Metacritic, as checked on Oct 24, 2026 (Metacritic). The Switch version had too few reviews for a score.

What is Final Fantasy Resonance's OpenCritic score? Final Fantasy Resonance has a Top Critic Average of 85 on OpenCritic, with 89% of critics recommending it from 85 reviews, and the rating "Mighty" (OpenCritic, Oct 24, 2026).

What did IGN give Final Fantasy Resonance? IGN gave Final Fantasy Resonance 8 out of 10 in Michael Higham's review of Oct 20, 2026, praising the combat, HD-2D cutscenes and music while finding long stretches of the storytelling underwhelming (OpenCritic).

What did Famitsu give Final Fantasy Resonance? Famitsu's cross review gave Final Fantasy Resonance 36 out of 40, a 9 from each of its four reviewers (GAMES.GG, Oct 15, 2026).

Are Final Fantasy Resonance's Steam reviews good? Yes: 97% of 1,639 Steam user reviews of Final Fantasy Resonance were positive on Oct 25, 2026, rated Overwhelmingly Positive (Steam).

How many people play Final Fantasy Resonance on Steam? Final Fantasy Resonance peaked at 27,933 players at once on launch day according to SteamDB, as GamesRadar reported, and Steam counted 30,014 at once on Oct 25, 2026 (Steam Web API); its all-time peak so far is 42,885 players at once on Oct 25, 2026, its first Sunday (SteamDB).

How many copies has Final Fantasy Resonance sold? Square Enix has not announced sales figures for Final Fantasy Resonance as of Oct 25, 2026.

Sources

Moments

Final Fantasy Resonance Switch 2 Review - Is It Worth It?

Nintendo Life

  1. Final Fantasy Resonance was well received; Nintendo Life's Switch 2 review calls the idea that it is a re-tooled…

Final Fantasy Resonance Review

IGN

  1. The rebuild itself won praise. IGN's Michael Higham calls packaging Brave Exvius's story as a traditional RPG, with…
  2. The combat was the most praised part. Higham describes "a straightforward turn order along a timeline" rather than an…
  3. The music came up again and again. IGN singles out town themes that evoke "a brutal industrialized empire or a…
  4. The story's telling was the main complaint. Higham found "long stretches of its storytelling to be quite…
  5. Some found the challenge uneven. IGN "cruised through about the first half" because most enemies and bosses were…

See also

About this page

Last updated Oct 25, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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