Final Fantasy Resonance out forSince Oct 22, 2026

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Cave Masters

Final Fantasy Resonance has 15 Cave Masters, optional bosses in small caves across Lapis, from the Marauder (level 15) in Grandshelt to the Tartarosaurus, Titanoraidos and Malboro Menace in the Kingdom of Pharm. Each drops Magicite for awakening Visions, and beating all 15 unlocks the Gold trophy The Harder They Fall.

Final Fantasy Resonance has 15 Cave Masters: optional bosses that guard small caves around the world of Lapis, each named after the cave it lives in, from the level 15 Marauder in a cave north of Grandport Harbor (Game8) to three level 60 monsters in the Kingdom of Pharm (PowerPyx, Oct 21, 2026). They all drop some form of Magicite, the material that awakens Visions, and the recommended level shows when you stand at the cave mouth (PowerPyx). Square Enix calls them "Mighty Foes" that guard caverns and drop magicite (RPG Site, Aug 24, 2026). GamerFuzion's demo guide lists the first one plainly: "Marauder Cave; drops a Magicite Shard".

Quick facts

Number 15 (PowerPyx)
First Marauder, level 15, Kingdom of Grandshelt
Last Tartarosaurus, Titanoraidos and Malboro Menace, Kingdom of Pharm
Available The first four before the airship; all of them once you have it in Chapter 5 (PowerPyx)
Reward Magicite Shard, Magicite or Magicite Cryst, by level (GameRant)
Achievements Magicite Hunter (1), The Bigger They Are... (5), The Harder They Fall (all 15)
Missable No: all can be done in free roam after the story (PowerPyx)

All 15 Cave Master locations

Listed in PowerPyx's order: story order until the airship, then by recommended level.

# Cave Master Region Where (GameRant) Level Weak to Game8 chapter
1 Marauder Kingdom of Grandshelt Grandshelt desert area 15 Wind 1
2 Shoggoth Dirnado, the Continent of Wind East side of Dirnado 25 Earth, Water 2
3 Rukh Olderion Federation South of Aquapolis 26 Wind 3
4 Mindflayer Olderion Federation Olderion Federation 28 Earth 3
5 Gogmagog Zoldaad Empire Territory Southeast of the Rebel Hideout 34 Wind, Light 4
6 Pyroviper Zoldaad Empire Territory South of the Weapons Factory 37 Water 4
7 Salome Mysidia South of the Village of Sunioo 39 Wind Not listed
8 Jotunn Mysidia Mysidia's western island 42 Dark, Fire Not listed
9 Malboro Varietas Olderion Federation Island northeast of the Water Shrine 45 Fire 5
10 Catacumba Gronoa, the Shuttered Land Island south of Gronoa 54 Light, Fire 5
11 Necromonarch Gronoa, the Shuttered Land Southern Gronoa 55 Fire, Light 7
12 Humbaba Gronoa, the Shuttered Land Northeast of the continent 55 Wind 7
13 Tartarosaurus Kingdom of Pharm Island northeast of Mysidia 60 (PowerPyx) or 50 (GameRant, Game8) Ice 5
14 Titanoraidos Kingdom of Pharm Kingdom of Pharm 60 Ice 5
15 Malboro Menace Kingdom of Pharm Northern Pharm 60 Fire 5

Sources: PowerPyx (order, region, cave, level), GameRant (where, level, weakness), Game8 (chapter; its list does not include Salome or Jotunn). Each cave carries the Cave Master's name ("Marauder Cave", "Shoggoth Cave").

Where the sources disagree: PowerPyx puts the Tartarosaurus at level 60, GameRant and Game8 at 50. PowerPyx says only the first four can be reached before the airship, while Game8 lists Gogmagog and Pyroviper under Chapter 4. Necromonarch and Humbaba also appear among RPG Site's Chapter 6 fights (RPG Site), while Game8 files them under Chapter 7.

The early six: HP and tips

Game8's boss list gives HP for the six Cave Masters you can meet before Mysidia:

Cave Master Level HP Tip
Marauder 15 30,000 Wind; an optional detour at the end of Chapter 1, in the cave north of the port
Shoggoth 25 45,500 Earth and Water; RPG Site says it is immune to physical damage
Rukh 26 46,800 Wind
Mindflayer 28 52,000 Earth; Esuna does not work, so bring status protection
Gogmagog 34 78,000 Light and Wind
Pyroviper 37 89,700 Water; Rain with Fire Sprite Earrings tanks with Multi-Cover, Protect and Shell

Sources: Game8 boss list, Game8 Chapter 1, RPG Site.

The Marauder is the first Magicite most players can earn by force. KultZ's beginner's guide sends you to its cave for the sixth Magicite Shard on his list of early Magicite and warns it is hard if you come too early: be at least level 12, and the shard shows on the rewards screen after the win. PowerPyx lists 15, the level the cave entrance recommends. Game8 calls the Cave Masters superbosses with more complex attack patterns and more damage than story bosses, so come above the posted level if you can (Game8).

The late nine

Mysidia's pair (Salome and Jotunn), the Olderion and Gronoa caves and the Pharm trio open with the airship in Chapter 5 and run from level 39 to 60. Tips the guides give:

  • Humbaba: weak to Wind; guard against paralysis (RPG Site).
  • Necromonarch: weak to Fire and Light (GameRant).
  • Titanoraidos: weak to Ice; its Disaster attack can inflict Doom (PowerPyx).
  • Tartarosaurus: weak to Ice; level 60 or 50 depending on the guide.
  • Malboro Varietas and Malboro Menace: both weak to Fire (GameRant).

PowerPyx's roadmap leaves the high-level Cave Masters for after the story, once substories, Legendary Arms and Adamantite weapons are done. The Best Party and Builds page and EXP, Gil and MRP Farming help you get there.

Rewards and achievements

Every Cave Master drops Magicite: GameRant says a Magicite Shard, a regular Magicite or a Magicite Cryst, scaled to the boss's level (GameRant), and PowerPyx says the same. Game8's list shows a Magicite Shard for each. Magicite awakens a Vision through its three stars at a Moogle of Light; see Visions and Abilities, AP and Mastery Rank.

Achievement Requirement PlayStation Steam players
Magicite Hunter Defeat a cave master Bronze 49.2%
The Bigger They Are... Defeat 5 cave masters Bronze 4.6%
The Harder They Fall Defeat all cave masters Gold 0.1%

Sources: Steam Community, Steam Web API (both read Oct 25, 2026), PowerPyx. The full list is on Achievements and Trophies.

Frequently asked questions

How many Cave Masters are in Final Fantasy Resonance? Final Fantasy Resonance has 15 Cave Masters, from the Marauder (level 15) in Grandshelt to the Tartarosaurus, Titanoraidos and Malboro Menace in the Kingdom of Pharm.

Where is the Tartarosaurus in Final Fantasy Resonance? The Tartarosaurus is in the Kingdom of Pharm, on the island northeast of Mysidia, reached by airship. PowerPyx lists it at level 60; GameRant and Game8 say 50. It is weak to Ice.

What do Cave Masters drop in Final Fantasy Resonance? Every Cave Master drops Magicite for awakening Visions: a Magicite Shard, a Magicite or a Magicite Cryst depending on its level.

Can you miss Cave Masters in Final Fantasy Resonance? No. All 15 Cave Masters stay available, and the late ones can be done in free roam after the story.

What level is the Marauder Cave Master in Final Fantasy Resonance? The Marauder is level 15 with 30,000 HP and weak to Wind. KultZ says you can try at level 12, but expect a hard fight.

Which Cave Master trophy is Gold in Final Fantasy Resonance? The Harder They Fall, for beating all 15 Cave Masters, is Gold; only 0.1% of Steam players had it on Oct 25, 2026.

Sources

Moments

Final Fantasy Resonance - Everything To Do In The Demo Before Launch

GamerFuzion

  1. Final Fantasy Resonance has 15 Cave Masters: optional bosses that guard small caves around the world of Lapis, each…

Final Fantasy Resonance - Complete Beginner’s Guide | Combat, Visions & More

KultZ

  1. The Marauder is the first Magicite most players can earn by force. KultZ's beginner's guide sends you to its cave for…

See also

About this page

Last updated Oct 25, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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