Chapter 6 Walkthrough
Chapter 6 of Final Fantasy Resonance, Tranquility, takes the party to Gaberada and Gronoa, the Shuttered Land, where Fina must learn Holy to clear a miasma; you fight Lux in the Rugged Mountain Pass and Elfdrit in the Gronoa Shrine, then climb the Sanctissimus Shrine's run of bosses to Gelidus. Aileen starts crafting Adamantite weapons on the airship, and the chapter holds 12 Tablet Shards and the Esper Odin.
Chapter 6 of Final Fantasy Resonance, "Tranquility", is set in Gaberada and the land of Gronoa, which PowerPyx calls the Shuttered Land: the story makes Fina learn Holy and clear a miasma before you can go further. The chapter's big fights are Lux in the Rugged Mountain Pass, Elfdrit in the Gronoa Shrine and a string of bosses in the Sanctissimus Shrine that ends with Gelidus. It is also the chapter where Aileen starts forging the best weapons in the game on the airship. The route follows the RPG Site walkthrough by Adam and Bryan Vitale (RPG Site, Oct 22, 2026); the moments come from Sirloin's no-commentary video of every boss and PLAYGAMES' Chapter 6 playthrough.
Spoilers for Chapter 6 follow: the places, the bosses and who you fight.
Quick facts
| Chapter title | Tranquility |
| Areas | Gaberada (the Undertown), Research Center Ruins, Gronoa, Rugged Mountain Pass, Town of Duggle, Gronoa Shrine, Sanctissimus Shrine |
| Story goal | Fina learns Holy to clear Gronoa's miasma |
| Story bosses | Lux, Elfdrit, the Sanctissimus Shrine bosses, Gelidus |
| New Esper | Odin (Iron Splitter) |
| New Vision | Amelia (PowerPyx; GameRant says Chapter 5) |
| Tablet Shards | 12 (numbers 77 to 88 in RPG Site's count) |
| Sub quests opening | 5 |
| New on the airship | Aileen's Adamantite weapons; Adept's Armlet in the shop |
| Chapter-clear achievement | And the Winner Is..., 0.6% of Steam players (Oct 25, 2026) |
Sources: RPG Site, PowerPyx Tablet Shards, PowerPyx Visions, GameRant, Steam.
Gaberada, the Undertown
RPG Site lists a Phoenix Pinion in the southwest, three Fuma Shuriken in the northeast, a Remedy, and Tablet Shard 77 by the northwest house. The useful find is the Magi-tenna in a hidden passage behind the inn: give it to Lid and she upgrades the airship's radar, which finds treasure on the world map (an Adamantite north of Olderion, an Ancient Garment west of Gronoa's entrance, a Magicite north of Zoldaad's volcano, a Berserker Ring north of Pharm and a Spell Jacket south of Mysidia). PowerPyx gives the same route: the hidden path behind the inn, down the west stairs, to an NPC and a chest on a ledge by the water.
Aileen's weapons start here
From Chapter 6 Aileen works on the airship deck and forges one weapon per character, each from one Adamantite (Game8, Oct 24, 2026). You need to have finished Forger of Wills in Dilmagia first. A merchant ship east of Pharm sells an Adamantite for 35,000 gil, and the airship shop adds the Adept's Armlet, which doubles EXP for whoever wears it (RPG Site).
| Character | Aileen's weapon |
|---|---|
| Rain | Save the Vermillion |
| Lasswell | Shisui |
| Fina | Elysium |
| Lid | Mechabo Hammer SUPER |
| Nichol | Codex Providentiae |
| Jake | Caelum Renatum |
| Sakura | Roselia |
| Archwitch Fina | Abyss |
Game8 suggests crafting Roselia, Codex Providentiae, Mechabo Hammer SUPER or Shisui first for their battle-start buffs, and PowerPyx says these weapons are often better than the Legendary Arms. Where the eight Adamantite are is on Crafting and Adamantite.
Research Center Ruins
The Research Center Ruins are a key-card dungeon: Lab Key Cards for Levels 1 to 3 open new sections, and teleporters, switches and warps lead you through (RPG Site). RPG Site lists Tablet Shards 78, 79 and 80, a Lightning Scroll II, an Arcane Long Rifle, three Unicorn Horns, Fortress Gear and a Magicite; a Violet Pot asks for an X-Ether, and the White Jade Stone is in the north room of Level 3. Archwitch Fina's permanent dialogue choice comes here: MP +10, Magic +3 or Spirit +3 (GameRant, Oct 23, 2026). Back in Gaberada after the ruins, Fina learns Holy.
Gronoa and Lux
With Holy, the miasma lifts and Gronoa opens up. Game8 notes that the Tonberries in the Gronoa Shrine drop about 9,500 gil each, one of the best gil spots at this point (see EXP, Gil and MRP Farming).
Lux waits in the Rugged Mountain Pass. RPG Site lists Lux as weak to Dark, dropping a Halo Ring. The game's own unit info in Sirloin's run shows Lux at level 41 with 75,000 HP and three traits: Blind attacks, dispelling your buffs, and a powerful physical attack. Bring Dark damage (Shantotto's Resonance is Dark, per Game8), something to cure Blind, and expect to recast buffs. RPG Site also lists Tablet Shards 81 and 82, a Kumobashiri and an Adamantite in the pass, and Tablet Shard 83 in the Town of Duggle.
Odin and the Gronoa bosses
Odin is this chapter's Esper. After Fina learns Holy and the miasma is gone, examine the grave at the Bladerain Stele northeast of Duggle to start Iron Splitter, then beat Odin's Shadow (PowerPyx). RPG Site lists Odin's Shadow as weak to Lightning, dropping a Magicite Cryst and the Broken Sword Blade, and says Odin is finally earned at the Nameless Ruins. See Espers.
Gronoa also holds two late Cave Masters: Humbaba (Wind; guard against paralysis) and Necromonarch (Light and Fire), both level 55 in GameRant's list. They are optional and can wait.
Gronoa Shrine and Elfdrit
The Gronoa Shrine holds Tablet Shards 84, 85 and 86, a Magicite Cryst, a Rod of Focus and Hermes Sandals (RPG Site). Its boss, Elfdrit, is weak to Light and Fire. In the footage Elfdrit fights among purple crystals against Lasswell, Rain, Nichol and Archwitch Fina.
Sanctissimus Shrine
The last dungeon of the chapter is a run of bosses, in this order according to RPG Site:
| Boss | Weakness | Note |
|---|---|---|
| Archaroaevis | Changes during the fight | Check it again after each change |
| Dad Bomb | Fire | |
| Test Rider | Light, Earth | |
| Yakhanati | Dark, Wind | Alternates between resisting physical and magic: switch attack types |
| Arch Gargoyle (two) | Light, Wind | Defeat both together |
| Dragon | Lightning | Drops a Magicite Cryst |
| Gelidus | Fire | Drops Snow Spirit's Scarf |
Source: RPG Site.
The quest log says only "Go deeper into Sanctissimus Shrine", and each hall has a boss. Dad Bomb, a huge blue bomb, is the easy one: PLAYGAMES answers with Ifrit, and Fire is its weakness.
Yakhanati is the one to plan for. Its unit info in PLAYGAMES' run reads level 40, 87,000 HP, and one trait: "Shifts between states that render physical or magic attacks ineffective". Keep one physical and one magic attacker ready and swap whenever its state changes; RPG Site adds that Dark and Wind are its weaknesses.
A hidden path north before Yakhanati leads to a Violet Pot (give it an X-Ether), Tablet Shard 87 and a Whip of Affliction; Tablet Shard 88 is on the elevator-room path, and the Hero's Blade is behind a hidden exit to the west before the last elevator.
Before the end comes an event battle that RPG Site keeps as a spoiler: Rain fights it alone, and he learns The Power Within from it.
Gelidus closes the chapter in a hall below a purple Crystal. RPG Site lists him as weak to Fire; the unit info in Sirloin's run shows level 43, 120,000 HP and the Snow Spirit's Scarf as his drop, and one of his traits changes his behavior when every party member has lowered physical defense. Bring Fire (Rain has innate fire attacks, per Game Informer) and a way to restore defense. Clearing the chapter unlocks And the Winner Is..., which only 0.6% of Steam players had three days after launch (Steam, Oct 25, 2026).
Sub quests that open
GameRant lists five for Chapter 6:
| Sub quest | Where it starts | Reward |
|---|---|---|
| Last Respite | Archwitch Fina, Grandshelt | Moonlight Ring and a stat boost for Archwitch Fina |
| "Reunion" | Fryevia, Gaberada (needs Elven Maven done) | Magicite and 2,500 gil |
| Shimmering Reflections | Fina, Mysidia | Blessed Pendant and a stat boost for Fina |
| Mysidia, Ever Blooming | A boy in Mysidia | Amulet of Magic Absorption and a stat boost for Sakura |
| Iron Splitter | Bladerain Stele, after Holy | Esper: Odin |
Sources: RPG Site sub quests, GameRant.
In PLAYGAMES' run, Sakura's quest pops up as "Mysidia, Ever Blooming: Quest accepted" in Mysidia, and the quest log then reads "Chapter 6 - Tranquility: Search the continent of Gronoa" above the Mechabo Unleashed goal "Defeat three Malbodooms in western Gronoa (0/3)". Three party substories belong here in PowerPyx's list: Fina's Shimmering Reflections, Jake's Token Legacy and Sakura's Mysidia, Ever Blooming. Finish all eight substories for Conscience Renewed. The last step of Mechabo Unleashed, three Malbodooms on Gronoa's western peninsula, is possible from now on (PowerPyx).
Before you move on
- Craft at least one Adamantite weapon: the achievement The Weapon that Suits the User needs only the first (Steam).
- Buy the Adept's Armlet for whoever is behind on levels.
- Return Tablet Shards at Oblivion Palace; at 76 you get the Ancient Firearm (PowerPyx).
- None of this is missable: the story continues in Chapter 7 Walkthrough, and everything stays open after the credits.
The full route is on Walkthrough, and every boss is on Bosses.
Frequently asked questions
How do you clear the miasma in Gronoa in Final Fantasy Resonance? Finish the Research Center Ruins in Chapter 6; back in Gaberada, Fina learns Holy, which the story uses to clear the miasma. RPG Site and PowerPyx both tie Gronoa's opening to Holy.
What is Lux weak to in Final Fantasy Resonance? RPG Site lists Lux as weak to Dark. In Sirloin's footage the game shows Lux at level 41 with 75,000 HP, using Blind attacks and dispelling buffs, and the drop is a Halo Ring.
What is Gelidus weak to? Gelidus, the last boss of Final Fantasy Resonance's Chapter 6, is weak to Fire according to RPG Site. Sirloin's video shows him at level 43 with 120,000 HP, dropping a Snow Spirit's Scarf.
How do you beat Yakhanati in Final Fantasy Resonance? Hit its Dark and Wind weaknesses and switch between physical and magic attacks, because RPG Site says it alternates which one it resists. It is one of the Sanctissimus Shrine bosses in Chapter 6.
When can Aileen craft weapons in Final Fantasy Resonance? From Chapter 6, once you have finished the Forger of Wills sub quest in Dilmagia, Aileen works on the airship deck. Each of Resonance's eight party members gets one weapon, each needing one Adamantite.
How do you get Odin in Final Fantasy Resonance? After Fina learns Holy in Chapter 6, examine the grave at the Bladerain Stele northeast of Duggle to start Iron Splitter and beat Odin's Shadow, which is weak to Lightning. PowerPyx and RPG Site describe the same route.
Sources
- Final Fantasy Resonance Walkthrough - 100% items, all achievements, Tablet Shards, step-by-step guide, RPG Site, Oct 22, 2026
- Final Fantasy Resonance all sub quest locations and rewards, RPG Site, Oct 22, 2026
- Final Fantasy Resonance all main chapters and subquests, GameRant, Oct 22, 2026
- Final Fantasy Resonance all dialogue choices, GameRant, Oct 23, 2026
- Final Fantasy Resonance all Cave Master locations, GameRant, read Oct 25, 2026
- Aileen's weapons and Adamantite, Game8, updated Oct 24, 2026
- Gil farming guide, Game8, updated Oct 23, 2026
- All Resonances, Game8, Oct 23, 2026
- Final Fantasy Resonance Trophy Guide & Roadmap, PowerPyx, Oct 21, 2026
- Final Fantasy Resonance all Esper locations, PowerPyx, Oct 21, 2026
- Final Fantasy Resonance all Vision locations, PowerPyx, Oct 21, 2026
- Final Fantasy Resonance all Tablet Shard locations, PowerPyx, Oct 21, 2026
- Final Fantasy Resonance all Legendary Arms locations, PowerPyx, Oct 21, 2026
- Final Fantasy Resonance all party members and substories, PowerPyx, Oct 21, 2026
- Final Fantasy Resonance review: On its own wavelength, Game Informer, Oct 20, 2026
- Final Fantasy Resonance achievements, Steam Community, read Oct 25, 2026
- FINAL FANTASY RESONANCE - All Boss Fights (4K), Sirloin, Oct 23, 2026 (video)
- FINAL FANTASY RESONANCE Walkthrough Gameplay Part 6 {Chapter 6} - PS5 Pro 4K 60FPS No Commentary, PLAYGAMES, Oct 23, 2026 (video)
Moments
FINAL FANTASY RESONANCE - All Boss Fights (4K)
Sirloin
- Chapter 6 of Final Fantasy Resonance, "Tranquility", is set in Gaberada and the land of Gronoa, which PowerPyx calls…
- The Gronoa Shrine holds Tablet Shards 84, 85 and 86, a Magicite Cryst, a Rod of Focus and Hermes Sandals (RPG Site)…
- Before the end comes an event battle that RPG Site keeps as a spoiler: Rain fights it alone, and he learns The Power…
- Gelidus closes the chapter in a hall below a purple Crystal. RPG Site lists him as weak to Fire; the unit info in…
FINAL FANTASY RESONANCE Walkthrough Gameplay Part 6 {Chapter 6} - PS5 Pro 4K 60FPS No Commentary
PLAYGAMES
- The quest log says only "Go deeper into Sanctissimus Shrine", and each hall has a boss. Dad Bomb, a huge blue bomb, is…
- Yakhanati is the one to plan for. Its unit info in PLAYGAMES' run reads level 40, 87,000 HP, and one trait: "Shifts…
- In PLAYGAMES' run, Sakura's quest pops up as "Mysidia, Ever Blooming: Quest accepted" in Mysidia, and the quest log…
See also
-
Final Fantasy ResonanceFinal Fantasy Resonance is Square Enix's first HD-2D Final Fantasy, made with Lancarse: a turn-based RPG that retells the first season of the mobile game Final Fantasy Brave Exvius, released on Oct 22, 2026 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X|S and Windows (Steam). Rain, Lasswell and Fina race to protect the world's Crystals, helped by Visions, echoes of heroes from across the series. -
Crafting and AdamantiteCrafting in Final Fantasy Resonance means Aileen the weaponsmith forging one ultimate weapon per party member, eight in all, each from one Adamantite; she opens after the sub quest "Forger of Wills" in Dilmagia and works on the airship deck, and the eight Adamantite come from the Colosseum (three), the Merchant Ship (35,000 gil), the Oblivion Palace (80 and 89 Tablet Shards), the airship's treasure radar and a chest on the Rugged Mountain Path.
-
EXP, Gil and MRP FarmingThe best early EXP farm in Final Fantasy Resonance is the Metal Minituar near the Dwarven Forge on Dirnado, the best early MRP farm is the Cactuar in Zoldaad's southern desert (Chapter 4, 220 MRP a fight), and gil comes fastest from Gil Snappers, Overkill finishes and Vaan's Double Gil; end fights with a Stagger Finish for more MRP and take no damage for more EXP.
-
EspersFinal Fantasy Resonance has 9 Espers, summoned by Fina for 50 MP: Siren, Ramuh, Carbuncle, Titan, Ifrit, Shiva, Leviathan, Odin and Bahamut. Siren joins with the story in Chapter 1; the other eight are found in Chapters 2 to 7, and all but Carbuncle must be beaten first.
-
Cave MastersFinal Fantasy Resonance has 15 Cave Masters, optional bosses in small caves across Lapis, from the Marauder (level 15) in Grandshelt to the Tartarosaurus, Titanoraidos and Malboro Menace in the Kingdom of Pharm. Each drops Magicite for awakening Visions, and beating all 15 unlocks the Gold trophy The Harder They Fall.
-
Chapter 7 WalkthroughChapter 7 of Final Fantasy Resonance, Reckoning, is a run of rematches: Aether when the chapter opens, Ignis and Alluvion on Mt. Reizan, Tellus on the Forest Path and Umbra in the Wandering Lands, with the Town of Sian, the Esper Bahamut and the Visions Charlotte and Ayaka on the side. It has 8 Tablet Shards and leads straight into the final chapter.